Ergaenzt Backend und Scrobble um die Navidrome-Adresse: alle drei kommen als
buildConfigField aus dem Build und greifen, wenn im Geraetespeicher nichts steht.
Der Anmeldebildschirm ist damit vorbelegt — beim ersten Start bleiben nur noch
Benutzer und Passwort. Die Felder in den Einstellungen bleiben sichtbar und
ueberschreibbar, ein Umzug ist also ohne neues APK zu korrigieren.
Zugangsdaten bleiben aussen vor. Das Publish-Skript reicht die Werte aus
scripts/.env.release durch, damit kuenftige Builds sie nicht verlieren.
Am erzeugten BuildConfig geprueft, alle vier Werte stehen darin.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Der Host steht fest im Manifest und muss beim Bauen mitgegeben werden. Das
Publish-Skript rief Gradle bisher ohne ihn auf, ein so veroeffentlichtes APK
haette also den Platzhalter aus build.gradle.kts getragen und geteilte Links
waeren im Browser gelandet statt in der App. NOVASONIC_HOST (und optional
NOVASONIC_HOST2) kommen aus scripts/.env.release; fehlt der Wert, warnt das
Skript deutlich, statt still das Falsche zu bauen.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Namen getauscht: das Standard-Compose zieht jetzt die fertigen Registry-Images
(vorher docker-compose.prod.yml), die Build-Variante heisst docker-compose.dev.yml.
Weniger verwirrend, weil der Produktivfall ohne -f auskommt. Kopfkommentare,
README, CLAUDE.md, .env.example und build-push-images.mjs entsprechend angepasst.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Less confusion: docker-compose.yml is now the default (pulls pre-built images)
and the build-on-host variant is docker-compose.dev.yml. Updated all references
(CLAUDE.md, README, .env.example, build-push-images.mjs, compose header).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Adds a pull-based production option so the host no longer builds/installs deps
on every restart:
- backend/Dockerfile + scrobble/Dockerfile bake the heavy deps (ffmpeg, Deno,
yt-dlp, node libs). Backend still refreshes yt-dlp on start (non-fatal).
- docker-compose.prod.yml pulls ${REGISTRY}/novasonic-*:${TAG}.
- scripts/build-push-images.mjs (npm run push-images) builds + pushes all three.
- .env.example documents every var incl. REGISTRY/TAG; .env gitignored.
The build-on-host docker-compose.yml stays as-is.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The app checks {backend}/api/apk/info on launch and, if a newer versionCode
than BuildConfig.VERSION_CODE is offered, shows an update dialog that
downloads {backend}/api/apk into a single wiped-each-time cache file and
hands it to the system installer (FileProvider + REQUEST_INSTALL_PACKAGES).
No APK hoarding; in-place install preserves data (stable signing key needed).
- backend /api/apk/info now returns versionCode (parsed from the release body).
- publish-apk.mjs auto-increments versionCode, sets versionName, and writes
versionCode/versionName into the Gitea release body.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
`npm run publish-apk` builds the APK (assembleDebug by default — the release
build type is unsigned) and uploads it to the apk-latest Gitea release,
replacing the old .apk asset, so the web download button always serves the
latest build. Config via env or a gitignored scripts/.env.release
(GITEA_URL/REPO/TOKEN, APK_GRADLE_TASK). Release title tracks versionName.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Reads ffprobe metadata from every audio file and places it into:
{dest}/{AlbumArtist}/{Album}/{NN - Artist - Title.ext}
Exactly mirrors the sanitize(), folder and filename rules in
backend/lib/ytdlp.js. Dry-run by default; --move to execute, --clean
to remove empty source dirs afterwards.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- playCurrent: set _trackChanging flag and update media session metadata
before changing src, so the pause event fired by src-swap does not
set playbackState='paused' and dismiss the Samsung cover screen notification
- Remove stalled->load() handler that silently paused audio with no recovery
- Error handler now retries regardless of paused state (load() causes paused)
- Add .catch() to audio.play() in playCurrent
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>