fix: use isPlaying() in syncNowPlaying to handle bridge/native mode
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -2,7 +2,7 @@ import { S } from './state.js';
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import { esc } from './utils.js';
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import { coverUrl } from './api.js';
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// Circular imports — safe (only used inside function bodies)
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import { playCurrent, _syncNpDirect, dlSongLocal, npToggleStar, _syncOverlayState } from './player.js';
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import { playCurrent, _syncNpDirect, dlSongLocal, npToggleStar, _syncOverlayState, isPlaying } from './player.js';
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import { navigate } from './views.js';
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import { openPlModal, showSongInfo } from './ui.js';
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@@ -57,7 +57,7 @@ export function syncNowPlaying() {
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if(shuffleBtn) shuffleBtn.classList.toggle('active', S.shuffle);
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if(repeatBtn) repeatBtn.classList.toggle('active', S.repeat !== false);
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if(volSlider) volSlider.value = Math.round(Math.sqrt(S.audio.volume) * 100);
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const playing = !S.audio.paused;
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const playing = isPlaying();
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const npIcon = document.getElementById('np-play-icon');
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if(npIcon) npIcon.innerHTML = playing
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? '<rect x="6" y="4" width="4" height="16"/><rect x="14" y="4" width="4" height="16"/>'
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