fix: NP flicker, fully-random shuffle, playlist count backpatch

NP overlay flicker (stronger fix):
- Remove contain:layout style paint (causes layer issues on some Android WebView)
- Add ::before pseudo-element with solid background so no frame can be transparent
- Add -webkit-transform prefixes for both open and closed states

Shuffle fully random:
- playQueue no longer pins startIdx when shuffle is on
- All songs shuffled into a completely random order, S.qIdx=0 always
- toggleShuffle mid-queue still pins current song first (Spotify toggle behavior)

Playlist count wrong in overview:
- Navidrome's getPlaylists returns stale/wrong songCount in its index
- Add data-pl-id to each playlist card in loadPlaylists
- After loadPlaylistDetail gets the accurate entry count, backpatch the
  matching overview card's subtitle so the grid shows the real song count

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
HoneyandClaude Sonnet 4.6 committed 2026-06-04 11:03:54 +02:00
1 parent 3c9a8e892a
commit 1d5f4a620d
3 files changed
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@@ -359,13 +359,11 @@ export function playQueue(songs, startIdx) {
_radioFilling = false; // cancel any in-flight radio fill for the old queue
S._origQueue = null;
_histClear();
// Spotify-style shuffle: build a fixed shuffled order once, pin the tapped song first.
// Applies to both web and Android — queue is traversed sequentially in this fixed order.
// Shuffle: fully random order, no pinning — startIdx is ignored.
// Both web and Android traverse this fixed shuffled order sequentially.
if (S.shuffle && songs.length > 1) {
const start = songs[startIdx];
const rest = songs.filter((_, i) => i !== startIdx).sort(() => Math.random() - 0.5);
S._origQueue = songs.map(s => ({...s}));
S.queue = [start, ...rest].map(s => ({...s}));
S.queue = [...songs].sort(() => Math.random() - 0.5).map(s => ({...s}));
S.qIdx = 0;
} else {
S.queue = songs.map(s => ({...s}));